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Gauntlet 10 Beta 4 Release! UPDATED! https://gauntletwarriors.com/Forums/viewtopic.php?f=25&t=56 |
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Author: | Qwerty [ Wed Sep 21, 2011 4:11 pm ] |
Post subject: | Re: Gauntlet 10 Release! |
nOs*Wildcard wrote: No problem we welcome all new member here to our boards and were especially pleassed to see others support the rare gem that is Gauntlet. hey if your setting up a server can we have the ip? we would love to come by for some games see some new faces and compete on new grounds I'm leaving soon to my friends for my birthday Hey please let me know if it works! I will post the ip once i get it running. I still cant get it to launch after the changes suggested and using the default map CTF-Face as suggested in the read me i get this error: HAPPY BDAY BTW MapVoteLA: MV 39 MapVoteLA: MV 40 MapVoteLA: MV MaxPriority: 1.000000 MapVoteLA: MV NextVirtualPrefix/NextRealPrefix/ActualPrefix: SX3M/CTF/CTF MapVoteLA: MV MapVote: Prefix OK. Mapchange seems to have been successful MapVoteLA: MV 41 Log: Resolving unreal.epicgames.com... Log: Resolving master0.gamespy.com... Log: Resolving master.qtracker.com... NSC: [NSC-SYS] Starting Nexgen Server Controller... Log: Bound to UWeb.dll NSC: [NSC-SYS] ServerID = 6CF6006D-8BD6-5A3E-442E-493FBC2EC7A8 NSC: [NSC-SYS] Loading Nexgen core controller 1.11 build 1133... NSC: [NSC-SYS] Loading Nexgen extension pack 1.11 build 1041... Critical: appError called: Critical: GauntletCTF CTF-Face.GauntletCTF0 (Function Gauntlet-10-BetaV2.u4egauntlet.getgate:0000) Infinite script recursion (250 calls) detected Exit: Executing UObject::StaticShutdownAfterError Critical: FFrame::Serialize Critical: UObject::ProcessEvent Critical: (GauntletCTF CTF-Face.GauntletCTF0, Function Gauntlet-10-BetaV2.u4egauntlet.PostBeginPlay) Critical: BeginPlay Critical: UGameEngine::LoadMap Critical: LocalMapURL Critical: UGameEngine::Browse Critical: UGameEngine::Init Critical: UServerCommandlet::Main Exit: Exiting. Uninitialized: Name subsystem shut down Uninitialized: Log file closed, 09/20/11 18:47:58 |
Author: | nOs*Wildcard [ Thu Sep 22, 2011 5:19 am ] |
Post subject: | Re: Gauntlet 10 Release! |
This is bad... therory is for some reason it cannot find a place to spawn the gate and I know face has gates... Hmmm alll I can think is its on tripple gates whwre it it spawns 62 gates I'm going to try to set this up myself on a virgin UT server. You may may me to windows live messenger if you like |
Author: | nOs*Wildcard [ Thu Sep 22, 2011 5:49 am ] |
Post subject: | Re: Gauntlet 10 Release! |
My theory is Correct! out of the Box it crashed because the map is too small for 62 gates! So I set it to normal 21 gates and no problem! Find this part of your Gauntletgame.ini [Gauntlet-10-BetaV2.u4egauntlet] maxsmall=8 maxmed=6 maxbig=4 maxhuge=3 maxgiant=1 Set to the following. their is no such thing as a Giant gateway so add up maxsmall=8 maxmed=6 maxbig=4 maxhuge=3 8+6+4+3 and you get the normal 21 gates! Tested it and it works! with a Virgin UT Server |
Author: | Qwerty [ Sat Sep 24, 2011 4:27 pm ] |
Post subject: | Re: Gauntlet 10 Release! |
you are the man! Sorry for the late reply and thank you for joining our forums I will make this change, and fire the server up in a few minutes!! |
Author: | Qwerty [ Sat Sep 24, 2011 4:33 pm ] |
Post subject: | Re: Gauntlet 10 Release! |
sweet it works!! now i just need to adjust maps n such. here is the ip 68.38.230.60:9777 |
Author: | nOs*Wildcard [ Sun Sep 25, 2011 12:18 am ] |
Post subject: | Re: Gauntlet 10 Release! |
If you want to Fav this server doing so is a bit more annoying... Server Name: |:..** WILDCARD'S GAUNTLET FUNHOUSE **.. www.werdland.com IP: 68.38.230.60 Server Port Number: 9777 Query Port Number: 9778 oh...BTW, First place, It's mine Oh and not to sound mean or anything BUT GOOD GRIEFE!!! THE YELLOW JACKET SUCKS! HARD!!! AHHH AND I SPAWN WITH IT I'm currently 9-0 their no losses |
Author: | Qwerty [ Mon Sep 26, 2011 10:32 pm ] |
Post subject: | Re: Gauntlet 10 Release! |
I didn't know you can get rid of the yellow jacket?! Ill check the ini later oh wait its because of the SLV205 mod.. ill turn it off edit: i know the ports suck I only have one ip |
Author: | Zylo [ Sun Dec 11, 2011 12:06 am ] |
Post subject: | Re: Gauntlet 10 Release! |
nOs*Rurik wrote: Just Awesome! And you used my map as a background! OMG hahahah!!! solo en eso te fijas xD |
Author: | nOs*Wildcard [ Sun Dec 11, 2011 1:33 am ] |
Post subject: | Re: Gauntlet 10 Release! |
Zylo wrote: nOs*Rurik wrote: Just Awesome! And you used my map as a background! OMG hahahah!!! solo en eso te fijas xD OMG YOU LIVE!! Welcome Back? |
Author: | nOs*Rurik [ Sun Dec 11, 2011 8:51 am ] |
Post subject: | Re: Gauntlet 10 Release! |
Zylo wrote: nOs*Rurik wrote: Just Awesome! And you used my map as a background! OMG hahahah!!! solo en eso te fijas xD Jajaja xD Pues sí, lo importante es eso. Lo demás vale V XDD |
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