Thank you!
I think it's fixed now. I changed the user.ini file, in the section
Engine.PlayerPawn with this:
Code:
[Engine.PlayerPawn]
WeaponPriority[0]=Translocator
WeaponPriority[1]=ChainSaw
WeaponPriority[2]=ImpactHammer
WeaponPriority[3]=enforcer
WeaponPriority[4]=doubleenforcer
WeaponPriority[5]=ShockRifle
WeaponPriority[6]=ut_biorifle
WeaponPriority[7]=PulseGun
WeaponPriority[8]=SniperRifle
WeaponPriority[9]=ripper
WeaponPriority[10]=minigun2
WeaponPriority[11]=UT_FlakCannon
WeaponPriority[12]=UT_Eightball
WeaponPriority[13]=WarheadLauncher
WeaponPriority[14]=None
WeaponPriority[15]=None
WeaponPriority[16]=None
...
WeaponPriority[49]=None
Anyway I have to keep testing to be sure, because it was a somewhat inconsistent issue.