BEEF_JERKY wrote:
nOs*Wildcard wrote:
I know I'm very late but I was just strolling thru and remembered that I don't think I suggested for you to try the OpenGL Driver yet.
This should get rid of your oversized texture crashes
viewtopic.php?f=25&t=222I've tried changing the drive from D3D before. Things looked different and worse... 16bit-ish even on full resolution AND I remember that Brightness could not be controlled from the user options.
I cannot guarantee that the OpenGl Driver works good on all machines. However a majority of machines benefit significantly from OpenGL and never go back to D3D. For example I tried it with a machine that has a intel XEON Quad Core Dell with a NVIDIA Quatro graphics card and it fails Catastrophically. I recomend my OpenGL download with my specific settings. I cannot vouch for other versions of OpenGL and any other setting. This OpenGL lets me control brightness and works fine in 32bit color, put simply It Just Works otherwise If OpenGL is not going to work I'd expect it to fail Catastrophically and then at that you should revert to your previous driver.