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 Post subject: Re: Server Changes, So what now?
PostPosted: Wed Nov 14, 2012 2:45 am 
Sippy Cup
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Joined: Sat Jul 28, 2012 2:05 am
Posts: 16
I love NW3.

However, unless you use nukes or X missiles, they are poor weapons against gates.

Plus, the auto-ammo feature is not on. When you get stuck in a remote map area, without modifier and you run out of ammo, you're toast.

I just played longguns, and this one is more balanced. Modifiers abund, and nukes are easy to find.


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 Post subject: Re: Server Changes, So what now?
PostPosted: Sat Nov 17, 2012 7:24 am 
Gauntlet Captain
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Joined: Tue May 15, 2012 8:38 am
Posts: 567
So did the Nali weapons go away? Every time I'm on it's normal weapons.
DAMMIT!

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 Post subject: Re: Server Changes, So what now?
PostPosted: Sat Nov 17, 2012 11:07 am 
Admin Wizard
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Joined: Mon Jun 20, 2011 5:40 am
Posts: 3032
I will put them on now Cadavar thanks for supporting change on the server :)

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 Post subject: Re: Server Changes, So what now?
PostPosted: Sat Nov 17, 2012 9:58 pm 
Gauntlet Janitor
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Joined: Sun Apr 15, 2012 8:10 pm
Posts: 32
Changes are good keeps everyone on their toes 8-)


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 Post subject: Re: Server Changes, So what now?
PostPosted: Mon Nov 19, 2012 2:25 am 
Leopard
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Joined: Mon Jun 20, 2011 10:39 pm
Posts: 430
Rookie wrote:
I like the idea of changing it up and switching between the two weopon packages, keeps it fresh :o

probably not easy or maybe not possible to have the mapvote columns changed to where you can pick which weapon package to use.

Like you dont do enough server work already ;)

you need a hair cut

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 Post subject: Re: Server Changes, So what now?
PostPosted: Tue Nov 20, 2012 8:23 am 
Gauntlet Captain
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Joined: Tue May 15, 2012 8:38 am
Posts: 567
I'm lovin' me some Nali weapons. Thanks WC!

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 Post subject: Re: Server Changes, So what now?
PostPosted: Tue Nov 20, 2012 8:25 am 
Admin Wizard
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Joined: Mon Jun 20, 2011 5:40 am
Posts: 3032
Your welcome. As always, Have fun! :)

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