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 Post subject: CTF-UTDMS-EliteArena
PostPosted: Wed Sep 30, 2020 7:21 pm 
Gauntlet Captain
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Joined: Tue Jul 30, 2013 4:08 am
Posts: 551
Location: Palo Alto, CA
I'm fairly well known for loving to edit UTDMT (Deathmatch Titans) & UTDMW (Deathmatch Warlords) onto maps, but I recently found a Skaarj version and I'm still working out what it's capable of.
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1st off, I gotta start making skins for the thing... because that's a necessity when assigning them to teams. Got some basic ones done already, but I'll need more over time.

Unlike the Titan & Warlord versions, it has slots for messages to say but they're all blank. Like the Warlords it has options to customize its projectiles, I tend to opt for the TazerProj as it's the closest thing to the Unreal2 Skaarj projectiles and I can't use its default projectiles as Skaarj are immune to their own blasts; not helpful when they're fighting their own kind.

I may have to do a separate post for that somewhere along the way, to go along with my previous how to customize UTDMT post. Most of the things I tend to take for granted in the other 2 versions that are either different or not activated in the UTDMS version.

Picked a fairly basic map with a lot of open area:
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Usual Suspects:
.u - /system
.unr - /maps

Enjoy!
http://www.mediafire.com/file/7w5bqg2if1wu28l/CTF-UTDMS-EliteArena.zip

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