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 Post subject: Big monsters are BIG
PostPosted: Mon Jun 15, 2020 6:20 am 
Gauntlet Captain
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Joined: Tue Jul 30, 2013 4:08 am
Posts: 822
Location: Palo Alto, CA
I ran this idea off another forum, intended for MonsterHunt... about configuring GIANT-SIZED maps with GIANT monsters.

OjitroC took a first stab at it, came up with this:
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I took a shot at it a bit later:
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It may not be practical, increasing the drawscale also ramps up each monsters health but there are no projectiles that can be equally balanced out to that scale... but it could make for some interesting mapping options for certain projects.

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