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 Post subject: Gauntlet Siege?
PostPosted: Sun Oct 23, 2011 3:59 am 
Gauntlet Janitor
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Joined: Thu Oct 20, 2011 10:40 am
Posts: 30
Location: Australia
monster siege is fun, and gauntlet is fun... how about.. gauntlet siege? :o ?

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 Post subject: Re: Gauntlet Siege?
PostPosted: Sun Oct 23, 2011 9:31 am 
Gauntlet Captain
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Joined: Mon Jun 20, 2011 10:43 pm
Posts: 700
Location: El Salvador
It'll be too easy imo'

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 Post subject: Re: Gauntlet Siege?
PostPosted: Sun Oct 23, 2011 3:21 pm 
Admin Wizard
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Joined: Mon Jun 20, 2011 5:40 am
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It won't be easy with default weapons!!! HAHAHAHAH!!!!

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 Post subject: Re: Gauntlet Siege?
PostPosted: Sun Oct 23, 2011 5:42 pm 
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Joined: Sat Jul 23, 2011 5:28 am
Posts: 15
No, just no.


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 Post subject: Re: Gauntlet Siege?
PostPosted: Sun Oct 23, 2011 8:56 pm 
Gauntlet Captain
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Joined: Mon Jun 20, 2011 10:43 pm
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Location: El Salvador
O:!
But what if you build 3 protectors near a Gateway?

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 Post subject: Re: Gauntlet Siege?
PostPosted: Sun Oct 23, 2011 10:01 pm 
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Joined: Sat Jul 23, 2011 5:28 am
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Time consuming.(Placing, upgrading) By the time you place it there, it has to build, and also count the fact that there are hundreds of monsters pounding damage at you AND your Pros. Once you're dead, you are probably in another spawnpoint. -_-

Plus, Monsters have the AI to attack your protectors. Think of Angels and Max's blackhole effect. Not good.

There's a timer on gauntlet. It's a mod to be rushed regardless of your deaths, while siege on the other hand, you can sit your ass on the supplier and not give a single fuck lol.

It's like saying i'm going to roll up this 10" large pizza nice and tight and putting it into a sushi roll, add some bacon, cheese, broccoli and deep frying it. Doesn't make sense.

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 Post subject: Re: Gauntlet Siege?
PostPosted: Mon Oct 24, 2011 1:13 am 
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Hahaa! Lol bliss you really put your heart into that post

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 Post subject: Re: Gauntlet Siege?
PostPosted: Mon Oct 24, 2011 1:45 am 
Gauntlet Captain
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Joined: Mon Jun 20, 2011 10:10 pm
Posts: 4995
Location: USA
Thank you for trashing the idea for me. That's usually my department, but it gets old when it's just me doing the bashing. I'd also like to mention that the concept of splicing gateways into Siege would be very problematic. Gates heal when they aren't being attacked, and I'm assuming the gate may be distant, or spawn strong monsters, making it difficult to impossible to deal considerable damage with God-Awful Weapon Defaults. (GAWD) Unless, (And I HATE making it a possibility) the Gates and Monsters resistance to damage and health maxes were scaled to the number of players present, like the core in SX3M. That's if you meant combining Gates with Siege. If, however, you meant Gates AND SX3M, well... ARE YOU OUT OF YOUR FUCKING MIND?!

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 Post subject: Re: Gauntlet Siege?
PostPosted: Mon Oct 24, 2011 4:00 am 
Gauntlet Captain
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Joined: Mon Jun 20, 2011 10:43 pm
Posts: 700
Location: El Salvador
I was hungry but when i read the cheese & frying thing...
:lol:

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 Post subject: Re: Gauntlet Siege?
PostPosted: Wed Oct 26, 2011 3:57 am 
Leopard
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Joined: Mon Jun 20, 2011 10:39 pm
Posts: 430
B|iss wrote:
Time consuming.(Placing, upgrading) By the time you place it there, it has to build, and also count the fact that there are hundreds of monsters pounding damage at you AND your Pros. Once you're dead, you are probably in another spawnpoint. -_-

Plus, Monsters have the AI to attack your protectors. Think of Angels and Max's blackhole effect. Not good.

There's a timer on gauntlet. It's a mod to be rushed regardless of your deaths, while siege on the other hand, you can sit your ass on the supplier and not give a single fuck lol.
It's like saying i'm going to roll up this 10" large pizza nice and tight and putting it into a sushi roll, add some bacon, cheese, broccoli and deep frying it. Doesn't make sense.
nice Avatar Body Bliss, a 10 inch large pizza? i get a medium 18 inch for $20 with 200 pepperonis, enough for 4 people, no need to roll or fry, blocking the core with 4 containers dose work, to buy some time, upgrading containers works even better :D


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