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 Post subject: Gauntlet and Map vote ultimate
PostPosted: Sun Jan 14, 2024 7:11 pm 
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Joined: Tue Jan 06, 2015 11:49 pm
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Also posted on ut99.org.....

Hi all,

I've got my server running pretty much how I want it now, except for one thing.
I'm running wildcard's gauntlet on the server (along with a bunch of mutators), and they don't seem to want to play well together....

I can start the server and connect and play a gauntlet match but if I win the match (defeat all the gateways & boss monsters), the map vote doesn't pop up and the server automatically moves to the next ctf- map in the sequence but still within gauntlet.
If I however let the game hit the time limit (monsters win), the map vote does pop up and act as it should.
I can hit the map vote key during a level and the vote screen comes up and correctly switches to the selected level. So the actual vote part appears to work.

Any idea what the problem might be?

I've attached my start script, Server.ini, Gauntlet ini and Map vote ini (note I've sanitized the ini's removing lines that are just repeated empty settings etc).


Cheers.

Phill.


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 Post subject: Re: Gauntlet and Map vote ultimate
PostPosted: Tue Jan 16, 2024 3:12 am 
Admin Wizard
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Joined: Mon Jun 20, 2011 5:40 am
Posts: 3030
I think I've dealt with this before but I don't remember what caused it. As an administrator, I make sure that when I encounter an issue such as this one that when I find the solution and fix said issue that I unlearn the solution as fast as possible and enjoy things in a working state until it happens again.

Sorry, not the help you were hoping for. I've never used MapVoteUltimate before. I vaguely remember this being a map vote issue where there was a setting that helped it better detect the end of the game

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 Post subject: Re: Gauntlet and Map vote ultimate
PostPosted: Sun Jan 21, 2024 6:41 pm 
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Joined: Tue Jan 06, 2015 11:49 pm
Posts: 18
Ok, after some experimentation.

MVU3 Doesn't work.
MapVoteULv2_2 Doesn't work.

MapVoteLA13 does work.

Cheers.

Phill.


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 Post subject: Re: Gauntlet and Map vote ultimate
PostPosted: Sun Jan 21, 2024 9:08 pm 
Admin Wizard
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Joined: Mon Jun 20, 2011 5:40 am
Posts: 3030
Interesting, if I change mapvote and upgrade I will experiment with that sometime and see if I can fix it

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 Post subject: Re: Gauntlet and Map vote ultimate
PostPosted: Fri Feb 09, 2024 7:31 pm 
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Joined: Tue Jan 06, 2015 11:49 pm
Posts: 18
Right solved it.

All of the MapVoteULvX_Y and MVU3 have a setting in there ini : bCheckOtherGameTie which *MUST* be set to false, otherwise Mapvote thinks the game is tied and doesn't bring up the menu.

Cheers.

Phill


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 Post subject: Re: Gauntlet and Map vote ultimate
PostPosted: Sat Feb 10, 2024 4:46 am 
Admin Wizard
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Joined: Mon Jun 20, 2011 5:40 am
Posts: 3030
Nice! I'll have to keep that noted. Thank you for sharing that useful information

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