How about making it possible trough the .ini to change what critters comes otta the gates ?
Like...
Code:
class medgate expands gateways config(GauntletScoring);
var config String MedCritter[5];
The same way the scoring now is (as far as I know implemented
Code:
[Gauntlet-10-BetaV4.gateCaveManta]
Value=8
Code:
[Gauntlet-10-BetaV4.GauntletScoring]
MedCritter[0]=Gauntlet-10-BetaV4.gateKrall]
MedCritter[1]=Gauntlet-10-BetaV4.gateskaarjscout]
MedCritter[2]=Gauntlet-10-BetaV4.gateKrallElite]
MedCritter[3]=Gauntlet-10-BetaV4.gateMaiden]
CritterValue[0]=6
CritterValue[1]=7
CritterValue[2]=13
CritterValue[3]=22
I think this might ruin the current AI in the mod and it's a suggestion I came up with after listening to feedback from other ppl...