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Wired patch in SX3m-RimeIsle100
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Author:  Snubben [ Fri Nov 28, 2014 4:43 am ]
Post subject:  Wired patch in SX3m-RimeIsle100

From above:
Image
Close:
Image


Only thing i could see was a rocket smoking in the middle, strange and kind of beautifull......

Author:  nOs*Wildcard [ Fri Nov 28, 2014 7:30 am ]
Post subject:  Re: Wired patch in SX3m-RimeIsle100

Ah, I seen this before! I think this happens with projectiles that the server doesn't destroy on clients properly so it exists on your machine as a mistake and it's creating tons of blast mark decals. When you get close to it you will experience intense graphical lag.

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