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Wired patch in SX3m-RimeIsle100 https://gauntletwarriors.com/Forums/viewtopic.php?f=30&t=580 |
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Author: | nOs*Wildcard [ Fri Nov 28, 2014 7:30 am ] |
Post subject: | Re: Wired patch in SX3m-RimeIsle100 |
Ah, I seen this before! I think this happens with projectiles that the server doesn't destroy on clients properly so it exists on your machine as a mistake and it's creating tons of blast mark decals. When you get close to it you will experience intense graphical lag. |
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