Gauntlet Warriors
https://gauntletwarriors.com/Forums/

Gauntlet 10 Beta 4 Release! UPDATED!
https://gauntletwarriors.com/Forums/viewtopic.php?f=25&t=56
Page 4 of 4

Author:  Chamberly [ Tue Feb 03, 2015 2:20 am ]
Post subject:  Re: Gauntlet 10 Beta 4 Release! UPDATED!

Hello. Bumping this for some questionable support.

I'm using the latest download from here. I gotta say the download link to download Nexgen v111 is not working?

Installed this one someone server cause they want it and I look in the logs and find this:
Code:
ScriptLog: Base Mutator is CTF-Face.DMMutator1
ScriptLog: Mutators MapVoteLA13.BDBMapVote
ScriptLog: Add mutator MapVoteLA13.BDBMapVote
MapVoteLA: StartMutator: Gauntlet-10-BetaV4.GauntletMutator
MapVoteLA: StartMutator: SkinEnhancer.FreeColor
Warning: Failed to load 'SkinEnhancer': Can't find file for package 'SkinEnhancer'
Warning: Failed to load 'Class SkinEnhancer.FreeColor': Can't find file for package 'SkinEnhancer'
MapVoteLA: Starting Actor/Mutator FAILED. Could not DynamicLoadObject: SkinEnhancer.FreeColor
MapVoteLA: StartMutator: ExuWeaponsLiteV4.EXUWeaponModifier
MapVoteLA: StartMutator: ExuWeaponsLiteV4.EXUReplace
MapVoteLA: StartMutator: ExuWeaponsLiteV4.DeemerToLRPC
MapVoteLA: Execute Setting: timelimit=10. Property: timelimit. Value: 10
MapVoteLA: Execute Setting: maxsmall=8. Property: maxsmall. Value: 8
MapVoteLA: Execute Setting: maxmed=6. Property: maxmed. Value: 6
MapVoteLA: Execute Setting: maxbig=4. Property: maxbig. Value: 4
MapVoteLA: Execute Setting: maxhuge=3. Property: maxhuge. Value: 3
MapVoteLA: Execute Setting: maxgiant=1. Property: maxgiant. Value: 1

I wish there is a spoiler to make it not look spammy in here.

There is something about SkinEnhancer and I didn't find it in the package I downloaded. Not sure if it's required to have or can install?
I see some pretty weird thing in the log but idk what to think about it.

Code:
ScriptLog: Spawned A  gateway
ScriptLog: The    gateway had been DISABLED!
ScriptWarning: giantgate CTF-Face.giantgate0 (Function Gauntlet-10-BetaV4.gateways.TakeDamage:007B) Accessed None
ScriptLog: The  Gateway Was Destroyed.
ScriptWarning: giantgate CTF-Face.giantgate0 (Function Gauntlet-10-BetaV4.gateways.TakeDamage:0102) Accessed None
ScriptWarning: giantgate CTF-Face.giantgate0 (Function Gauntlet-10-BetaV4.gateways.closegateway:0074) Accessed None


I guess that's normal or what. :P

Author:  nOs*Wildcard [ Tue Feb 03, 2015 4:05 am ]
Post subject:  Re: Gauntlet 10 Beta 4 Release! UPDATED!

Yes its normal. Just look in the .ini files and remove skin enhancer as iys not required.

Author:  Chamberly [ Tue Feb 03, 2015 5:58 am ]
Post subject:  Re: Gauntlet 10 Beta 4 Release! UPDATED!

Ok, will do.

Author:  evilgrins [ Wed Feb 11, 2015 11:04 pm ]
Post subject:  Re: Gauntlet 10 Beta 4 Release! UPDATED!

I still haven't tried Gauntlet. Is the link at the start of this thread the latest version?

Author:  nOs*Wildcard [ Thu Feb 12, 2015 12:02 am ]
Post subject:  Re: Gauntlet 10 Beta 4 Release! UPDATED!

yes it is it is the same one we are running on the server right now

Author:  Chamberly [ Mon Dec 07, 2015 12:26 pm ]
Post subject:  Re: Gauntlet 10 Beta 4 Release! UPDATED!

-Edit nvm, brb-

Author:  CPanoplyd [ Sun May 05, 2019 6:25 pm ]
Post subject:  Re: Gauntlet 10 Beta 4 Release! UPDATED!

Is anyone maintaining the code for this or has development stopped? I just installed a server and am experiencing inventory drops where I can't cycle through weapons, ammo for current weapon not displaying, not to mention the server log Accessed Nones.

Author:  nOs*Wildcard [ Fri May 10, 2019 12:48 am ]
Post subject:  Re: Gauntlet 10 Beta 4 Release! UPDATED!

As of right now no. I have developed standalone mods to that fix and enhance some aspects of Gauntlet. As far as the accessed none errors those have always been there. You can suppress those log messages to increase performance for the time being. As far the inventory and weapon problems you need to play around with the setup of those mods separately. Gauntlet does not come with any weapon mods and the admins of Gauntlet servers are free to use the weapon mods of their choice. We use a modified lightweight version of EXU Weapons which you can find a download of on these forums. We also use NaliWeapons 3 and have lots of players who enjoy the more casual throw and blow game play there. Make sure to check your UnrealTournament.ini to ensure you have the right serverpackages setup. If you need anything else feel free to post here.

Author:  evilgrins [ Mon Nov 09, 2020 3:34 am ]
Post subject:  Re: Gauntlet 10 Beta 4 Release! UPDATED!

Back when Gauntlet first came out I asked a lot of questions about it, on another forum, but I never actually played. To this day I still haven't but I have been finally playing against the monsters in it.

Took the MH map GardenOfDeath, outfitted it with vehicles from FeraliDragon's Xvehicles, and have been playing against them a couple week now...
Image

Image

Image

Image

Image

Image

Image

Image

Image
...I may share this at some point, still juggling what monsters to which Creature Factories, but because of the vehicles on it there won't be any online play options; they don't work online.

Here's where I got Gauntlet from ยท viewtopic.php?f=34&t=3496

Author:  prime [ Sun Jan 21, 2024 8:57 pm ]
Post subject:  Re: Gauntlet 10 Beta 4 Release! UPDATED!

Hi all,

As Development of Gauntlet seems to have stopped. Any thoughts about putting the source files / assets online somewhere e.g. github ?

Cheers.

Phill.

Page 4 of 4 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/