It is currently Mon Jul 06, 2020 10:46 am


Post a new topicPost a reply Page 2 of 4   [ 38 posts ]
Go to page Previous  1, 2, 3, 4  Next
Author Message
 Post subject: Re: Gauntlet 10 Release!
PostPosted: Wed Sep 21, 2011 4:11 pm 
High Chair
User avatar

Joined: Tue Sep 20, 2011 11:02 pm
Posts: 9
nOs*Wildcard wrote:
No problem we welcome all new member here to our boards and were especially pleassed to see others support the rare gem that is Gauntlet. hey if your setting up a server can we have the ip? we would love to come by for some games see some new faces and compete on new grounds :)

I'm leaving soon to my friends for my birthday 8-)

Hey please let me know if it works!



I will post the ip once i get it running. I still cant get it to launch after the changes suggested and using the default map CTF-Face as suggested in the read me i get this error:

HAPPY BDAY BTW :)

MapVoteLA: MV 39
MapVoteLA: MV 40
MapVoteLA: MV MaxPriority: 1.000000
MapVoteLA: MV NextVirtualPrefix/NextRealPrefix/ActualPrefix: SX3M/CTF/CTF
MapVoteLA: MV MapVote: Prefix OK. Mapchange seems to have been successful
MapVoteLA: MV 41
Log: Resolving unreal.epicgames.com...
Log: Resolving master0.gamespy.com...
Log: Resolving master.qtracker.com...
NSC: [NSC-SYS] Starting Nexgen Server Controller...
Log: Bound to UWeb.dll
NSC: [NSC-SYS] ServerID = 6CF6006D-8BD6-5A3E-442E-493FBC2EC7A8
NSC: [NSC-SYS] Loading Nexgen core controller 1.11 build 1133...
NSC: [NSC-SYS] Loading Nexgen extension pack 1.11 build 1041...
Critical: appError called:
Critical: GauntletCTF CTF-Face.GauntletCTF0 (Function Gauntlet-10-BetaV2.u4egauntlet.getgate:0000) Infinite script recursion (250 calls) detected
Exit: Executing UObject::StaticShutdownAfterError
Critical: FFrame::Serialize
Critical: UObject::ProcessEvent
Critical: (GauntletCTF CTF-Face.GauntletCTF0, Function Gauntlet-10-BetaV2.u4egauntlet.PostBeginPlay)
Critical: BeginPlay
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: UGameEngine::Init
Critical: UServerCommandlet::Main
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 09/20/11 18:47:58

_________________
http://www.werdland.com
Image SIEGE
Image BUNNYTRACK
Image ROCKET-X
Image GAUNTLET


Top
 Profile  
 
 Post subject: Re: Gauntlet 10 Release!
PostPosted: Thu Sep 22, 2011 5:19 am 
Admin Wizard
User avatar

Joined: Mon Jun 20, 2011 5:40 am
Posts: 2970
This is bad... therory is for some reason it cannot find a place to spawn the gate and
I know face has gates... Hmmm alll I can think is its on tripple gates whwre it it spawns 62 gates I'm going to try to set this up myself on a virgin UT server. You may may me to windows live messenger if you like

_________________
Image
The administration of "GateWays" "gauntletwarriors.com" reserves the right to be unfair.


Top
 Profile  
 
 Post subject: Re: Gauntlet 10 Release!
PostPosted: Thu Sep 22, 2011 5:49 am 
Admin Wizard
User avatar

Joined: Mon Jun 20, 2011 5:40 am
Posts: 2970
My theory is Correct! out of the Box it crashed because the map is too small for 62 gates! So I set it to normal 21 gates and no problem!

Find this part of your Gauntletgame.ini

[Gauntlet-10-BetaV2.u4egauntlet]
maxsmall=8
maxmed=6
maxbig=4
maxhuge=3
maxgiant=1

Set to the following.
their is no such thing as a Giant gateway so add up
maxsmall=8
maxmed=6
maxbig=4
maxhuge=3

8+6+4+3 and you get the normal 21 gates! :)
Tested it and it works! with a Virgin UT Server

_________________
Image
The administration of "GateWays" "gauntletwarriors.com" reserves the right to be unfair.


Top
 Profile  
 
 Post subject: Re: Gauntlet 10 Release!
PostPosted: Sat Sep 24, 2011 4:27 pm 
High Chair
User avatar

Joined: Tue Sep 20, 2011 11:02 pm
Posts: 9
you are the man! Sorry for the late reply and thank you for joining our forums :) I will make this change, and fire the server up in a few minutes!!

_________________
http://www.werdland.com
Image SIEGE
Image BUNNYTRACK
Image ROCKET-X
Image GAUNTLET


Top
 Profile  
 
 Post subject: Re: Gauntlet 10 Release!
PostPosted: Sat Sep 24, 2011 4:33 pm 
High Chair
User avatar

Joined: Tue Sep 20, 2011 11:02 pm
Posts: 9
sweet it works!! now i just need to adjust maps n such. :)

here is the ip :) 68.38.230.60:9777

_________________
http://www.werdland.com
Image SIEGE
Image BUNNYTRACK
Image ROCKET-X
Image GAUNTLET


Top
 Profile  
 
 Post subject: Re: Gauntlet 10 Release!
PostPosted: Sun Sep 25, 2011 12:18 am 
Admin Wizard
User avatar

Joined: Mon Jun 20, 2011 5:40 am
Posts: 2970
If you want to Fav this server doing so is a bit more annoying...

Server Name: |:..** WILDCARD'S GAUNTLET FUNHOUSE **..:| www.werdland.com
IP: 68.38.230.60
Server Port Number: 9777
Query Port Number: 9778

oh...BTW, First place, It's mine :mrgreen:
Oh and not to sound mean or anything BUT GOOD GRIEFE!!! THE YELLOW JACKET SUCKS! HARD!!! AHHH AND I SPAWN WITH IT

I'm currently 9-0 their no losses

_________________
Image
The administration of "GateWays" "gauntletwarriors.com" reserves the right to be unfair.


Top
 Profile  
 
 Post subject: Re: Gauntlet 10 Release!
PostPosted: Mon Sep 26, 2011 10:32 pm 
High Chair
User avatar

Joined: Tue Sep 20, 2011 11:02 pm
Posts: 9
I didn't know you can get rid of the yellow jacket?! Ill check the ini later :) oh wait its because of the SLV205 mod.. :) ill turn it off

edit: i know the ports suck :( I only have one ip

_________________
http://www.werdland.com
Image SIEGE
Image BUNNYTRACK
Image ROCKET-X
Image GAUNTLET


Top
 Profile  
 
 Post subject: Re: Gauntlet 10 Release!
PostPosted: Sun Dec 11, 2011 12:06 am 
Preschooler
User avatar

Joined: Sun Jul 24, 2011 6:18 am
Posts: 23
Location: El Salvador
nOs*Rurik wrote:
Just Awesome!

And you used my map as a background! OMG


hahahah!!! solo en eso te fijas xD

_________________
Image


Top
 Profile  
 
 Post subject: Re: Gauntlet 10 Release!
PostPosted: Sun Dec 11, 2011 1:33 am 
Admin Wizard
User avatar

Joined: Mon Jun 20, 2011 5:40 am
Posts: 2970
Zylo wrote:
nOs*Rurik wrote:
Just Awesome!

And you used my map as a background! OMG


hahahah!!! solo en eso te fijas xD



OMG YOU LIVE!! Welcome Back?

_________________
Image
The administration of "GateWays" "gauntletwarriors.com" reserves the right to be unfair.


Top
 Profile  
 
 Post subject: Re: Gauntlet 10 Release!
PostPosted: Sun Dec 11, 2011 8:51 am 
Gauntlet Captain
User avatar

Joined: Mon Jun 20, 2011 10:43 pm
Posts: 700
Location: El Salvador
Zylo wrote:
nOs*Rurik wrote:
Just Awesome!

And you used my map as a background! OMG


hahahah!!! solo en eso te fijas xD

Jajaja xD
Pues sí, lo importante es eso. Lo demás vale V XDD

_________________
ImageSignature by =(V)=D/\SH!

Jeg har ingenting, men jeg har alt når jeg har deg.
------------------------------------------------------------------
Image Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post a new topicPost a reply Page 2 of 4   [ 38 posts ]
Go to page Previous  1, 2, 3, 4  Next


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
twilightBB Style by Daniel St. Jules of Gamexe.net